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Balancing THeory
Rock Paper Scissors, Attack speed vs attack range vs HP amount, Unit Speeds pretty muc mastering the concept of Balancing
- 6 Topics
- 6 Posts
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Last post by Homage
Thu May 22, 2008 3:01 am
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Skill Maximizing
Personal Semi auto Rate of Fire, Ability to bounce things well, Depth Perception, Reaction time... everything that is somewhat based on your mastery of the body....
- 5 Topics
- 5 Posts
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Last post by Homage
Sat Aug 01, 2009 1:04 am
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Understanding Tact
Keeping your enemy from knowing where you are, Getting the upper hand through Life, Attack or position..., Spreading out your units to make sure that you can consume your enemies instead of giving them the ability to get on an equal plane with you... Everything that is tactics related... intelligence... tricks of the trade...
- 5 Topics
- 6 Posts
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Last post by Homage
Fri Nov 14, 2008 3:25 am
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Games currently being Studied
Talk about the current games your studying... or playing...
- 9 Topics
- 9 Posts
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Last post by Homage
Thu Aug 13, 2009 12:51 am
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1337z vs nubs
Ideas on how to make a game loved by all types of players...
- 6 Topics
- 6 Posts
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Last post by Homage
Tue Nov 04, 2008 1:37 am
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Single player vs Multiplayer
How to make Single Player Games good, how to make Multiplayer Games good... At least in my opinion...
- 3 Topics
- 3 Posts
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Last post by Homage
Tue Nov 04, 2008 7:31 pm
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Realms and Goals
3d, 2d, 1d, Gravity, Overhead, Side View, Goals, Stuns and everything else that is about the Physics about the Game
- 3 Topics
- 3 Posts
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Last post by Homage
Sat Aug 01, 2009 1:02 am
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