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Science

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  • Balancing THeory
    Rock Paper Scissors, Attack speed vs attack range vs HP amount, Unit Speeds pretty muc mastering the concept of Balancing
    6 Topics
    6 Posts
    Last post by Homage View the latest post
    Thu May 22, 2008 3:01 am
  • Skill Maximizing
    Personal Semi auto Rate of Fire, Ability to bounce things well, Depth Perception, Reaction time... everything that is somewhat based on your mastery of the body....
    5 Topics
    5 Posts
    Last post by Homage View the latest post
    Sat Aug 01, 2009 1:04 am
  • Understanding Tact
    Keeping your enemy from knowing where you are, Getting the upper hand through Life, Attack or position..., Spreading out your units to make sure that you can consume your enemies instead of giving them the ability to get on an equal plane with you... Everything that is tactics related... intelligence... tricks of the trade...
    5 Topics
    6 Posts
    Last post by Homage View the latest post
    Fri Nov 14, 2008 3:25 am
  • Games currently being Studied
    Talk about the current games your studying... or playing...
    9 Topics
    9 Posts
    Last post by Homage View the latest post
    Thu Aug 13, 2009 12:51 am
  • 1337z vs nubs
    Ideas on how to make a game loved by all types of players...
    6 Topics
    6 Posts
    Last post by Homage View the latest post
    Tue Nov 04, 2008 1:37 am
  • Single player vs Multiplayer
    How to make Single Player Games good, how to make Multiplayer Games good... At least in my opinion...
    3 Topics
    3 Posts
    Last post by Homage View the latest post
    Tue Nov 04, 2008 7:31 pm
  • Realms and Goals
    3d, 2d, 1d, Gravity, Overhead, Side View, Goals, Stuns and everything else that is about the Physics about the Game
    3 Topics
    3 Posts
    Last post by Homage View the latest post
    Sat Aug 01, 2009 1:02 am

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